Vehicle Shop System
A powerful, fully modular, and RP-focused Vehicle Dealership System for QBCore (QBX) servers, built with customization, realism, and performance in mind.
π§© Features
β
Multi-Dealership Support
Create unlimited dealerships β cars, bikes, aircraft, boats, trucks β each with its own:
Name & location
Ped, test drive spawn, and preview area
Discord webhook logging
License requirements
β Dynamic Test Drives
Configurable time per dealership
Custom test drive plate
Clean entry/exit animations
Includes ox_inventory "Test Drive Paperwork" item (optional)
β Vehicle Previewing
View vehicles in a rotating static display or preview pedestal
Locked, undriveable, invincible showcase vehicles
Fully protected from griefing or accidental interaction
β
Full License Check System
Supports 3 modes:
meta: Requires license in player metadataitem: Requires physical item in ox_inventoryboth: Requires both for maximum realism
Per-dealership configurable
β Purchase System
Fully integrated with
Renewed-BankingCash and bank payment options
Vehicle saved to
player_vehicleswith fuel, engine, body, garageAnti-duplicate and plate blacklist checks
β Vehicle Keys Support
Compatible with MrNewbVehicleKeys (or customize your own)
β Blip System
Global or per-dealership icons
Configurable labels, icons, and toggle system
Only shows dealerships marked
blip = true
β Discord Webhooks
Per-dealership and global logs
Logs successful purchases, test drives, license failures, and payment issues
Includes customer name, plate, amount, and shop name
β Display Vehicle System
Spawn static vehicles anywhere on the map
Locked, undriveable, and auto-respawning if deleted
Easily configured via
Config.VehicleDisplay
π§ Dependencies
QBX/QBCore Framework
Optional: MrNewbVehicleKeys